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Download Dreadnought

Updated: Mar 9, 2020





















































About This Game Dreadnought is about one thing: team-based, capital ship combat. It’s a free-to-play shooter that puts you at the center of battles in space and above the surfaces of colonies across the solar system.But it’s not just you and your guns against the world. You have your teammates—outlaw captains like yourself—and a range of ballistic weaponry, Goliath nuclear torpedoes, and long-range Tesla cannons to fill out your earth-shaking arsenal.Combat in Dreadnought takes place at a deliberate pace, giving you just enough time to react to an ever-changing battlefield. During each match, you’ll be able to respawn as a different vessel and switch up your strategy—all while the opposing team does the same.Winning isn’t just about cannons, missiles, and torpedoes. Each vessel is equipped with an energy management system that gives your crew the ability to activate shields, boost engine power, and amplify weapon damage. Using this energy wisely is key to coming out on top. Every battle gives you Credits and XP, which you can spend to unlock a range of ships, weapons, and modules.Fly ships from 3 manufacturers – The tough and rugged Jupiter Arms, the solid and bulky Akula Vektor, and the sleek and ethereal Oberon."Have you tried Dreadnought? Best free game out there. Graphics are awesome, kinda feels like I'm stealing by playing this one" - JPanman"Boom. Straight facts right here! Dreadnought is awesome, free to play, and not pay to win! " - @Elite_CR"At first i didn't think I'd EVER like the corvette ships... turns out, they're a whole lotta fun! Dreadnought is a blast (pun intended)" - @TrashPandaGrr" I'm here to say that Dreadnought, the free to play large spaceship biffing game, is fun as hell and very pretty " - @badthingsliker"So very proud to represent Dreadnought! Every time I get online and interact with the amazing community they have, I am reminded how lucky I am!" - MTNrhyno Fight in 8v8 matches – Unleash your guns alongside friends—or complete strangers. Command your own capital ships – Over 70 vessels across 5 specialized classes. Outwit opponents – Maneuver your ship up, down, and across vast battlefields. Adapt and conquer – Respawn in different ships and loadouts during matches. Create the perfect loadout – Equip weapons, modules, and more. Choose from thousands of combinations. Customize your ships – Look more colorful in victory—and defeat. Personalize your captain – Suit up in a wide range of unique outlaw apparel. Mix up the battlefield – Play classic game modes like Team Deathmatch, Onslaught, and Conquest. Advance your rank – Gain experience to unlock more advanced ships and modules. New ships – We will keep adding more ships across all 3 ship manufacturers New maps – More space and terrestrial battle arenas are coming in the future More game modes – Havoc and co-op PvE missions are on the horizon! Daily login bonuses – Play often to get rewards Prestige system – Rise from fresh-faced rookie to veteran outlaw Crew progression – Level up your officers with specialized skills Community events - Take part in limited-time events for special rewards Additional languages – Coming soon More to come – Stay tuned! Battles are never pay-to-win. You can’t “buy power” for your ship—just items to customize its appearance. We deploy game updates and quality-of-life improvements at least every 2 months. We also regularly release new content for the in-game market. We listen: tell us what you think about the game (and what you’d like to see in the future) in our community forums!The beta test period for Dreadnought has ended. All players are required to have a Steam account and complete a quick, one-time accounting linking process.Please note: if you participated in the beta, all progress and balances you have achieved will remain intact. Thank you for playing!Add us to your Steam wish list to be informed when Dreadnought launches and follow us to receive updates on ongoing development. 7aa9394dea Title: DreadnoughtGenre: Action, Free to Play, Massively MultiplayerDeveloper:Six Foot, YAGERPublisher:Grey BoxRelease Date: 14 Oct, 2018 Download Dreadnought Lunar New Year XP Event: Enjoy Bonus XP, new Market items, and gifts from January 31st until February 11th!Once every year all of Sinley Bay comes together to celebrate a new lunar cycle, a tradition held since before humanity left its place on Earth to colonize the stars. Captains toast to good luck and fortune in the coming year while collecting some extra experience on the field of battle. Enjoy Bonus XP - battle rewards have been supercharged! From January 31st until February 11th XP rewards from in-game events and end-of-game bonuses for both Ship XP and Free XP are increased. Even better, all your Battle Bonus and Elite Status bonuses will benefit from this boost too!As a special bonus, all players who log in on February 4th will be granted 7-Days Elite Status! This reward will be gifted to eligible players later that same week, and does not begin counting down until they next log in to Dreadnought.Hildisvini Emblem will be FREE in the Market during this event! Navigate to the Featured tab of the in-game Market to acquire it and other discounts! New items celebrating the Lunar New Year and heralding the end of winter have arrived too.The Lunar New Year Bonus XP Event will take place at the conclusion of maintenance on January 31st for both PC and PS4. Downtime is set to take place from 2:00 PM - 3:30 PM CT. During this downtime we will also be delivering a hotfix for both platforms: on PC we will be addressing the Corvette’s Armor Amp module, and on PS4 releasing the hotfix to player-reported critical issues delivered to PC on 1/24 (including the Armor Amp balance change). We are reducing the active duration of Corvette Armor Amp from 15 seconds to 5 seconds at all tiers.Our team will continue monitoring player feedback and make additional improvements as needed. Look forward to our next game update later in February!. 11/27/18 Command The Colossal Game Update: FEATURE. 11/6/18 'Command The Colossal' Hotfix Notes: Game servers will be brought offline for a one-hour maintenance starting at 4:00 PM CST while this update is pushed live.Players will now get an error message if the Steam Overlay is unable to load due to it being set to disabled or being blocked by video capture software.Improved tracking so that logs sent by players to Customer Support will have more detail to assists in debugging the problem.Module descriptions will no longer be compressed to the point where some detail was hard to read.GP or Credits detail should be easier to read in the descriptions of market bundles.Fixed an issue where too many sounds at the same time were causing distortion.// This is a temporary solution while we clean up some lingering issues. You may occasionally hear no sound when firing or using a module during a full scale battle.Fixed an issue where an item that was part of a bundle might default to the bundle as a purchase option in the market.The Welcome Bundle display showed 10,000 credits as part of the bundle when you would get 20,000 credits. The UI has been updated to show the correct 20,000 credits. Removed patch note regarding rewards in Proving Grounds, this fix should arrive in a future release soon.. Bonus XP Event: November 20th - 27th!: ** This event is live! The Predator Retrofit is available under the "Bundles" section of the Market for 0 GP!Get ready to rack up extra battle rewards! Beginning the morning of Tuesday November 20th, we will be overclocking XP systems on PC and PS4. Play in any game mode to earn additional Ship XP and Free XP. Even better, all your Battle Bonus and Elite Status bonuses will benefit from this boost too!Be sure to stop by the Market and pick up the elusive Predator Retrofit, available free for the duration of the event! Stalk your enemies in style with these unique ship cosmetics for all Jupiter Arms Corvettes. Everyone who logs in during this time will also be granted a new iteration of the Community Event Decal and the community-created Wisdom Decal shortly after the conclusion of Bonus XP Event. Ready to grab that sleek, shiny module or that tier-IV ship you’ve had your eye on? Now is the perfect time to make them yours!. Oberon: Helping the Future Return: By blending science with the unknown power of a past foe, Oberon hopes to lead humanity over the bleeding edge.For Oberon the manufacturing process is more creative than technical - more mystical than scientific - sparking ingenuity that leads to truly wondrous spacecrafts. The inspiration of their design originates from reverse engineering acquired Transhuman technology, establishing an otherworldly appearance. The form of the ships is fluid and resembles creatures and plants from Earth’s environment, similar to oceanic animals, insects and other chitinous creatures. Combining the form with the unusual metal like shell material of the ships creates the ethereal design of the Transhumans technology. As this manufacturer delved into more research of the Transhuman tech, they became mesmerized by the sheer magnitude of complication discovered. Although their understanding of the tech is minimal, they are able to create some of the most compelling spacecrafts in the Solar System. The tech is a mixture of Transhuman technology and 21st-century contemporary design and these innovations are driven by a mixture of faith from before and fear during the Great Solar War.The pilot house is the nexus of the ship - the nucleus of activity and command. It is where the captain, navigation crew and essential command personnel navigate and strategize during battle. The pilot house is located at the center of the lateral axis of Oberon vessels, allowing those inside a commanding view of their surroundings. The windows mimic the curved forms of the ship and have an ocean blue tint to emphasize the intellect that is pursued to fabricate these ships. Large windows present throughout the designs of other manufacturers, are wholly absent from Oberon’s schematics. Instead, these ships utilize advanced scanning technology in place of visual reference when in combat to avoid any human error. There are small vessel windows throughout the pilot house, but more for aesthetic purposes than purely function.In keeping with the stylistic design of Oberon, the weapons show the innovation and tactical advantage of technological advancement. A good example is the Missile Repeater Transhuman tech located on most front-line ships. The Missile Repeater targeting computer fires medium-range fragmenting missiles at the selected enemy, but will seek new foes nearby if the original is destroyed. This advanced homing algorithm ensures no ordinance is wasted. Although such tech remains largely outside of humanity’s grasp, Oberon’s employees do their best to incorporate whatever knowledge they can glean from the lost Transhumans into their designs.Oberon panel lines follow the contours of the ship and break up the shell to create functional segments of the ship. Some of the panels fold back to reveal weapons and others provide structural protection for battling the Transhumans when they inevitably return to reclaim their technology. Additional needed accessories for the ship include, intakes, small esoteric panel lines, mechanical punch-ins, vent slits, emissives, windows, or small blister nodes.The inner skeleton is more densely detailed than the outer shell, giving a sophisticated and commercial feel. The thrusters on an Oberon ship resemble the the arms or web of the elegant cuttlefish and open and close to optimize the power needed, the way a squid would to control their movement through the water. The ship is littered in smaller thrusters, which give off an unnatural green hue due to their advanced grav dampeners and have a V or Y-shape to maintain stability. The technological advancement of these thrusters produce a ship that has the upper hand in maneuverability over more clumsy opponents. The green color of their emissions has been embraced by Oberon as company symbols of nature and new development.Oberon accommodates for anyone who wants their ships but they heavily lend their designs to the Enyo nation. There the manufacturer enjoys a fair amount of latitude in acquiring, studying, and experimenting with Transhuman artifacts accumulated after the Great Solar War.The Enyoans believe that holding a position of power is taking on a sacred trust. To them, leadership is a matter of faith - whether that leadership is governmental, military, or spiritual. Equally repelled by Federal Earth’s inequities and Troja’s might-makes-right attitude, Enyoans are determined to foster a culture of transparency, moral accountability, and spiritual enlightenment. While the adaptations of the Transhuman tech may be undesirable to the other nations, outlaws of the elusive Scum Belt couldn’t care less and are glad to have such advanced technology at their fingertips. Only through reverse-engineering the technology of Transhumans can the human race gain the knowledge needed combat this otherworldly threat should it return.. Tune in to our Monthly Upload live show tomorrow @ 1 PM CT: Join Kyle "PenguinRage" Stephenson and the devs of Dreadnought for our monthly livestream! We'll talk about the next big update coming later this month, recap our first weeks after launch, and chat with the faces behind the game.Tune in here on the Steam Store page or on Twitch[www.twitch.tv] at 1:00 PM CT!. July Community Update: State of the Game: July. Monthly Upload Livestream Details Our Road to Steam: Last week, our Streaming Relations Specialist Kyle sat down with Chief Operating Officer Christian to go over all the juicy details about our road to Steam Launch. They showed off the brand-new UI coming to Dreadnought in our next milestone update, the sleek features you can expect to come online soon, and our plans for bringing players Custom Matches and the brand-new Havoc mode. If you're looking for more reasons to be excited about Dreadnought coming to Steam, we've gotcha covered!You can watch the full video here:. Dev Blog: 'Command The Colossal' Combat Balance: Greetings! I’m Matt Witter, a senior designer at Six Foot. I wanted to introduce myself, share a few upcoming balance changes and give everyone a bit of insight into how we approach combat balance within Dreadnought.Combat balancing is best accomplished by making data-driven decisions, then implementing those decisions in a clean, methodical way. You don’t want to approach it haphazardly—like a bull in a fine china shop. This can create an unbalanced system with long-lasting negative effects on a game’s balance, economy and progression. For Dreadnought’s combat, our goal is to have a system that offers counterplay (where one strategy can effectively counter another) and makes sure that no one strategy becomes the “winning” strategy. This can be a fine line to walk as we strive to offer a range of ship loadout options and minimize the chance that you’ll make a bad loadout choice.Any change to the combat system takes a variety of data and factors into account. For example, take officer briefings. Issues are generally discovered via our QA team, in our internal playtests or by our amazing community. We start by collecting data on the officer briefing to identify problems. Is it too strong? Too weak? Does it encourage a negative playstyle? Some data points that we collect about an officer briefing might include how many players use it, what modules it’s used with, and the average win rate and score of players who use it (to name a few). From there, we can begin to determine if the officer briefing is balanced—or if it needs more work.Now for a more specific example: the “heal ball.” We dubbed this strategy after noticing that it was possible to use a combination of modules and officer briefings to create endless health and energy regen. After diving into our data, we discovered that a core piece of this problem stemmed from an officer briefing called Adrenaline Shot. In combination with other healing modules, Adrenaline Shot could make tactical cruisers extremely hard to defeat. To stay competitive, a player on the receiving end of an opponent’s heal ball had no choice but to create their own. Our goal in this situation was not to prevent the heal ball strategy, but to reduce its effectiveness—and ensure that other strategies could adequately counter it.This brings me to some of the changes that you’ll see very soon. After looking at Adrenaline Shot, we sat down and discussed other officer briefings, how balanced they were as well as the roles we wanted them to play. The first thing we found was that some officer briefings had values that varied across ships. One example is Desperate Measures. We noticed that some ships activated this officer briefing at 50% remaining health, while others saw it activate all the way down at 12%. With the Command the Colossal update, this officer briefing will fire at 25% for all ships. We look forward to bringing similar changes to Survival Instinct, Get My Good Side and Nerves of Steel.We also found a few officer briefings that did not create the intended gameplay experience. Tip the Scales is a prime example. Our data indicated that players rarely used this briefing, which we realized didn’t complement any ship loadout in a meaningful way—so we’ve added Last Resort in its place. Last Resort will activate when your ship reaches 0 energy. While active, you’ll receive a 15% reduced reload time and a 10% boost to your rate of fire. However, these bonuses go away once you gain 1 point of energy. Overall, we think this change will encourage a more tactical playstyle, and in combination with other briefings and modules, it will present an interesting option when building your ship loadouts.As you might expect, we’re very excited as we progress toward Steam. We have a lot in the works for Dreadnought that we’ll discuss down the road, like better defining the roles of individual ships by adjusting their movement and weapon properties. Several of the weapon ranges have been adjusted with the Command the Colossal update. This is a small design step in our larger plan that will be rolling out across several updates. Our goal is to *further* define roles and play styles *offered by your ship selection* As you increase in tier these play styles and roles will be more critical to your success on the battlefield.There are plenty of balance changes coming to the game with our launch on Steam, and we hope that you’re as excited as we are. Our team is always listening, and we cannot wait to get your feedback once the game is live. Until next time!

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